Oddity Ore Nook
A downloadable game
If you'd like to support development directly, donations are also very appreciated! ☕ Ko-Fi
The Game is fundraising for the Steam page! 🚀 Goal: $100 (Steam Direct).
It's in the works!🌱🧱⛏️⚔️☄️🌩️🧤
Honestly, as a solo dev, it’s hard to stay motivated during these tough times without an
audience. Every repost really helps me keep going and move faster! ❤️
https://x.com/BaburoGames
🧱FAQ – Oddity Ore Nook
What is the genre of the game?
- An adventure and exploration game.
Will there be a demo?
- After the core mechanics are ready.
What platforms will the game be available on?
- Web PC / PC first. Other platforms may be considered later.
What are the system requirements?
- Recommended: iGPU Vega 11 (or GTX 750).
Will there be multiplayer?
- There may be a cooperative mode in the future.
💬 Community & Development
How can I help with the development of the game?
- The game needs an audience. My posts on X and TikTok get heavily filtered, so sharing the project really helps.
Can I suggest ideas or leave feedback?
- Of course! I read all comments on itch.io.
How long has the game been in development?
- About 8+ months.
🏷️ Miscellaneous
Can the game be saved?
-
Yes, full world saving is already implemented, including both autosave and manual save systems.
Will there be options to customize controls and graphics?
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Yes, flexible customization of controls and graphics settings is planned, including lighting options.
Will there be controller support?
- Yes, it's planned! I'd like the game to feel great on gamepads too.
What engine powers the game?
- The game is built on a custom engine, enabling real-time features like dynamic lighting and digging mechanics.

| Updated | 4 hours ago |
| Status | In development |
| Author | Baburo Games |
| Genre | Adventure |
| Made with | Three.js |
| Tags | 3D, Exploration, mining, Relaxing, Sandbox, Singleplayer, Voxel |
| Average session | Days or more |
| Languages | German, English, Spanish; Latin America, French, Hindi, Ukrainian, Chinese (Simplified) |
| Inputs | Keyboard, Mouse |
Development log
- Global Update #4 (October 12 – January 7)26 days ago
- Global Update #3 (July 25 – August 8)Aug 09, 2025
























Comments
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Do you plan to make the game available on Linux ?
Hey DarkGodot! I think it's possible since the game already runs in the web.
Okay, great !